IAN FERRARO / PROFESSIONAL RECORD
A history of
the work.
I work in collision repair and build DTRT Lab, an independent home for my published creator work. This page puts the career and the public projects in date order, with links readers can check.
Owner-maintained record · Last reviewed
01 / CAREER
Work history
The earliest professional record reviewed for this page reaches 2013. Early career entries are self-reported in archived records and shown by year where transition months remain uncertain.
Customer-facing work
Front-desk customer service in an early service role.[1]
Retail and promotional work
Customer-facing and promotional roles before the move into collision repair.[1]
Detail and parts operations
Entered collision repair in a detail role at Caliber Collision, then moved into parts work at Caliber and Signature Collision Center.[1]
Estimator and Parts Manager · Subway Auto Body
Worked across estimates and parts, following repair details through the shop process.[2]
Service Advisor · Caliber Collision
Current role in collision repair, with a focus on repair operations, insurance coordination, and customer communication.[2]
02 / PUBLIC WORK
Published work
The public record includes work from before DTRT Lab and projects people can open today. In-development work is identified as such.
Troubleshooting tutorial published
Ian published a Fortnite texture-fix tutorial on YouTube that later passed 100,000 views. Its lifetime count is separate from DTRT Lab's 2026 campaign growth.[3]
Creator work published through DTRT Lab
Edited moments from live footage are collected in the work archive and on the Lab's YouTube channel.[4][5]
DTRT AFTERLIGHT made readable
Volume One of the original story is available to read. The associated game remains in development, with no public demo.[6]
Public results record
The results page shows dated observations and their limits alongside published creator work.[7]
03 / REFERENCES
Sources and dating
This is Ian's own record, not an independent encyclopedia article. Professional roles draw on his public profile and privately reviewed archived records; project entries point to published pages or channels. Dates use the narrowest precision the available evidence supports. A public link shows where a claim comes from, not independent verification of every detail.
- Archived résumés, application, and employment records — privately reviewed material. Early career descriptions are self-reported and have not been independently verified. No personal documents or account links are published here.
- Ian Ferraro on LinkedIn — owner-maintained professional profile.
- How to fix Weird Texture Glitch on Fortnite! — video published February 4, 2018; more than 100,000 views observed October 11, 2026.
- DTRT Lab work archive — published clips and videos.
- DTRT Lab on YouTube — public video channel.
- DTRT AFTERLIGHT — published story and current project status.
- Public results — dated observations and measurement notes.
WORK TOGETHER
See a fit?
Look through the work, then reach out about a role or collaboration.